This here is an example of Atom Palm Hydrogen, the best gaming mouse on the market. In theory. Although Hardware is uniquely suited for high-performance mouse, it has a Pixart PMW3360sensor and OMRON switch, all of which are configured to provide the lowest response time between moving the IRL mouse and the game-moving indicator. So whether it is the new edge of the gameplay competition, or whether we have passed the point of human skills. Well, in a perfect world, the movements you make in real life with a mouse can be 100% computer-generated. But in practice, there are a lot of things that will cause you to follow an imperfect trail, and in the end, you lose that sick target by a few pixels. So, what can you do to have the best of both worlds? First, disable your mouse acceleration. After all, most games also have the option of mouse green input, so you should also allow that. This will not affect your mouse, just a beep. Why does anyone use it? The next problem is hearing loss. This happens when you move the mouse faster than the sensor can detect it, and this often results in the mouse failing miserably, much like running on a treadmill. For office mice or less expensive gambling mice, this can be a problem, but basically all participating mice these days can track anywhere from 30 to 50 Gs acceleration. That much? I was curious as to how that combined with what might happen to a person. So we found this wonderful article by H. Nagasaki since 1989 called "Asymmetric velocityand acceleration profiles of human arm movement," and in those tests, the maximum arm speed was 11.4 Gs, and referring to other well-known studies, we have not found anything more than 20. So basically, there is no chance for you to be smart enough with a modern toy mouse. What can bring errors, however, is sensory errors. For example, the PMW3310 has a problem where, if you lift the mouse and put it down, it can stop tracking for a while, reversing all the work you put into installing your sick flick shot. Fortunately, finding a sensor without those types of game errors these days is very easy. sensor.fyi has a list of sensors and mice that are considered to be accurate. So you will check there before you buy a toy mouse that will replace it. If you already have an allergy, make sure you have a very simple mouse.

A light mouse has two benefits. For light-skinned rats, the ergono micskinda does not care much, because they are easy to pick, and have a low weight, which means less inertia, faster movement and adjustment should be easier. Now at 45 grams, Hydrogen is actually not the easiest mouse. That goes for the Zaunkoenig MK1, but the MK1 doesn't have a scrollwheel or side buttons. So the simplest house is well equipped with Hydrogen, which brings us to the party part of AtomPalm Hydrogen: an average voting rate of 8,000 Hertz. Hertz's 8,000 voting rate. (crew member whoops) What? Well, to understand why 8,000 Hertz kicks the butt, let’s start small. In AtomPalm software, you can change the voting rate, whatever you want. So let's set it to 1. Currently, the mouse updates its position about once in a second, and it is terrifying. The funny thing about it, though, is that it's not a completely useless thing. It still works, like, it still works. It’s not just a fun thing. Changing the voting rate for something like 125 Hertz. O my lord, this will take me a moment. Wherever we go, that's not bad. And that makes sense, 125 Hertzis is the same as normal, so if you have an office mouse at work or something like that, chances are that that will be his or her voting rate. And with a maximum eight-millisecond delay between physical movement and when computers enter that information, you can say for sure that a mouse votes at 125 Hertz compared to 1 Hertz. But you can also tell the difference between 125 and something higher. So let's understand, say, say 1,000? - [Staff Member] A thousand, yes. - A thousand, all right. This is exactly what I would expect from a high-end gaming mouse, and it feels more responsive, all from round to target until just, you know, by clicking folders and opening them and closing them. It just answers. But jumping from 125 Hertz to 1,000 Hertz is a difference of seven milliseconds, and from 1,000 to 8,000 Hertz, or we repeat the fastest travel times, is just a .75-millisecond difference. With the mouse, however, we need some tangible evidence, so let’s do a few calculations.

By polishing 1,000 Hertz on your mouse, the maximum delay between your hand movement and the computer's signal receiver has gone one millisecond, or 1,000 microseconds, with an average latency of 500 microseconds. With 8,000 Hertz mice, the highest latency is only 125 microseconds, and the average is 62.5. Now, our connection to AtomPalm says this is the most important intermediate response time, because with a thousand Hertzmouse you will get used to that 500 microsecond delay, while over time, you will get 8,000 Hertz muscle memory faster. How much can you expect from the accuracy you can expect from that? To find out, Alex was locked in a dark room until he came up with a great leet idea, which I’m going to introduce you to now. This allows you to set limits on your mouse movement and get the biggest error due to your mouse's voting rate. Since the movement of the leet gamer is very real, the noscope 360, let’s start there. After studying the gaming moments of the gamers, we found that a 360-degree no-brainer occurs in about 4.4 seconds, and by linking that with the mouse-to-game ratio and game in a large integrated leet concept, we found that a major error in the paper with 1,000 Hertz magnification The 360   no scope is 19.2 pixels, while the 8,000 Hertz mouse is only 2.4 pixels. Hewu. That being said, most people are not, no crime, 360 is not always scales, so the actual movement of 20 inches over a period of one second, we look at an error of about 6.3 pixels, or 1.77 millimeters, looking a little like ... Oh yeah, that ... That's not much. However, at 8,000 Hertz, there is an average of more than half. However, this potential bandit does not consider airplane repair as you do with your gun, because no one closes his eyes and makes a one-second palm memory. You see where your goal is going, and you adjust your movement with 1,000 Hertz muscle memory. Now, people were crazy about "Quake" with 125 Hertz rats, so the precision of ideas does not always translate into the loss of a gun in real life, which brings us to the big question: why does the heck do any of these things when the best case scenario works in this update -360 per second anyway? Yes, we too were curious, so we will set our own science test. Our test consists of our mouse-testing robot that moves our equipment at a speed of 2,000 millimeters per minute, the Asus ROG PG259QN running at 360 Hertz, and our high-speed Chronos camera recording 1,000 frames per second. I should note here that high-speed cameras require a lot of light, and comparative monitoring is not very bright, so the type of footage looks like a butt. However, surprisingly, our test results were able to show a difference between 8,000 Hertz and 1,000 Hertz. What we want here is a well-separated mousemovement removal with no spaces. Gaps occur when the voting rate and display variance, resulting in very high delays and low intake. What amazes me is that there is an average vibration at 1,000 Hertz, and even at 2,000 and 4,000, but at 8,000 it is almost completely separated. Honestly to the suspects, I didn’t expect to see a real difference here, and I only did testbecause Blur Busters who thought 1,000 Hertz could show me a staggering renewal prices of 240 Hertz and more.

I didn't expect the difference to be, ah yes, this is clear. Now, it is possible to skip a small number of game mice up to 8,000 Hertz, which have no support outside the box. But for most mice, Hertz's top 1,000 voting rate is strictly written for drivers, which means, unfortunately, that AtomPalm Hydrogen is, unfortunately, for all other rats, I think, the most suitable mouse on the market. Or, accuracy means nothing but reducing click latency. Unfortunately, we do not have a reliable method of checking the mouse's decline and happiness yet. But AtomPalm has written a research paper on how they have a much lower latency by making a luxurious debouncestuff on the microcontroller. If you feel like looking at their work, you can read that, we will link you below. The final obstacle however is AtomPalm reliability. With that in mind, well then only time will tell. We have not been able to test the final production component yet, so we cannot comment on that, or the quality of the construction, because this one is here printed in 3D. But Razor has announced plans to release an 8,000 Hertz mouse if you need more reliability. So, here it is, AtomPalm Hydrogen, according to the theory of the most accurate gaming mouse. And yet you may not be cool or you don't have enough skills to get any benefits without a placebo and feel good about having a leading and legal mouse, man, you know, bummer. However, if you are an elite player, you should consider choosing it for just under $ 100. - Can you buy it? - Oh, heavens of. People should get a G305. Light, battery lasts longer, and cheaper. But hey, you know what it doesn't cost? Hours spent by my writing staff on creating videos like these and shared with our sponsors like this. MSI's Vigor GK50 Elite Gaming keyboard features Kailh switch, ergonomic high-low keycap design to reduce the weight and pain of your hands and wrists, polished metal plate and octagonal-shaped keys, and comes with a bright, bright RGB light with various effects .